Augmented Reality is a way to augment real world environment features with computer generated sensory input, such as media or text content, graphics information, auditory prompts, and so on.

We have implemented iOS and Android frameworks that feature polygonal mesh-based Virtual Room systems.

a) Provides a visual real world environment using Live Camera input or Panoramic Photography
b) Recognizes positions of the objects on the screen and binds the position of the object on the screen to actual coordinates of the object
c) Retrieves the information about the object and/or its coordinates
d) Renders the retrieved information over or near the position of the object of interest on the screen or plays back the sound related to the object (usually instructions or explanations)

Example Applications:
a) City guides and Navigation Systems based on AR techniques
b) Store and Warehouse guides
c) Inventory guides
d) Technical manuals
e) Education systems
f) Social Interactions

Adjacent Areas:
a) Sensor Fusion
b) Object Recognition

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